msh_bg.h | Tile background functions |
msh_bitmap.h | Bitmap functions for modes 3, 4, 5 |
msh_comm.h | Communcation functions for link play |
msh_debug.h | Debug functions |
msh_disp.h | Display control functions |
msh_dma.h | DMA functions |
msh_hud.h | Sprite based text functions |
msh_irq.h | Interrupt functions |
msh_key.h | Functions for reading GBA keys |
msh_math.h | Math functions |
msh_obj.h | OBJ (sprite) functions |
msh_pal.h | Palette and color functions |
msh_sound.h | Sound functions |
msh_sram.h | SaveRAM functions used for savegames |
msh_timer.h | Timer functions |